Good things come to those who wait, and since The Last Guardian just comes from seeing the light of computer screens and consoles, the quote makes sense. This is the much expected third game from Fumito Ueda, the guy who also designed Ico and Shadow of the Colossus. These examples are not exactly large public oriented, but rather the prestigious result of mastermind gamers who know what a good gaming experience means.
What Fumito Ueda did with the previous releases also does with The Last Guardian that is enchantingly experimental, challenging, risky and entertaining. In fewer words, rushes of adrenaline to the head, for all the gamers out there.
It was initially developed for PlayStation 3, but Sony gave it a go and gamers will be able to find it running smoothly on their PS4. The game has as main character a boy that travels with a giant bird-cat creature called Trico. Our hero climbs up on the back of the giant creature and goes through some adventurous trips and challenges. As fantastic as it sounds in theory, wait until the adventure unfolds in front of your very eyes.
Sony already took the chance to open their press conference at E3 with a gameplay trailer, thus highlighting the exhilarating and creative storyline. The trailer featured the hero traversing cavernous ruins bathed in brilliantly designed sunlight. This was set to be a fragmentary sneak peek into the game’s core that opens on the boy surrounded by stone walls streaked through with grass poking through the floor. The boy proceeds towards a gate with wide-set bars, with the gaps large enough for him to climb through. Beyond the light obstacle, Trico, a creature the size of a tyrannosaurus rex awaits and the adventure unfolds. Trico is giant but absolutely adorable and lovable and as the boy reaches for him, heart melting noises unfold. Their journey begins upon their meeting and has roots in this prison cell buried in the dead city’s walls.
The project is impressive, as it was exposed to many changes, adjustments and improvements. The Last Guardian was moved to PS4 in 2012, when it had to be rebuild due to the inconsistencies in code. This was a chance for developers and creatives to come with great reimagining in design and technical capacities, for a fabulous gaming experience.
The game will be available in 2016 and it can be played exclusively on PS4.
Image Source: gamespot.com