The Overwatch experience is an immersive one. As awkward as it may sound, there has yet to be a FPS game with as much detail given into it as Overwatch. Sure, CS:GO fans will stick to their usual preferred game, just as many old fans will, but the fact that Overwatch is an exciting, very well designed game remains a strong claim. There is doubt, however, if this game is going to be successful or not.
Starting right off the bat, the game seems to have a very good, in-depth tutorial system. Old school FPS players might not be impressed with this feature, but what is most important is that it is extremely user-friendly and very knowledgeable. Any new player who wants to pick up the FPS genre can play this tutorial since it literally walks you through everything: from movement to objective securing.
In terms of classes, everything has remained rather basic and very easy to pick up. The four major classes have remained with similar names: defense, offense, support and tank. It is also very nice that, before the game starts, the system will give you information about your team composition and give you some good tips about what you could do to better assist your team. Blizzard is very focused on keeping this as a team game and not a solo-carrying fast paced game.
There are some characters that really make you take your eyes away from the rest like Tracer, Reaper or Widowmaker, who are either super-special heroes or very basic mechanic-oriented ones. Widownmaker, for instance, is the general standalone sniper that moves around with great speed and takes out enemies from afar. Tracer also moves around with great speed, but she is also able to return to her starting location, giving you a considerable advantage against anybody in the enemy team.
The main issue with Overwatch, however, is that it sort of lacks a competitive edge compared to the rest of the shooters out there. You can choose the same character to be in your team multiple times (6 times, just as many players as you have in the team) and you are, just ass in Heroes of the Storm, 100% dependent on your team. If they want to win, you win, but if they want to not care at all, you lost.
The Overwatch experience is an immersive one, but we will have to see if it is good enough to face its competition.
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